Violent video games stimulate activity in the brain regions of adolescents associated with emotions and reduce responses in areas responsible for rationing and self-control, an American study shows.
The specialists randomly chose 44 teenagers, between the ages of 13 and 17, who never had behavioral problems. Half of the young people played a 30 minute video game with a violent military subject, while the others played a non-violent but demanding game.
Finally, the participants performed concentration and inhibition measurement tests, while the brain was scanned using magnetic resonance imaging. Those who were given the violent game showed a greater activity in the amygdala, the seat of emotional arousal in the brain, and the rest showed a greater stimulation in the prefrontal area of the brain, associated with intellectual concentration and self-control.
Read the whole article in: Evenimentul Zilei
November 30, 2006